Duk da na'urorin wasan bidiyo na yau da kullun suna raba kayan ƙirar kayan masarufi iri ɗaya ga kwamfutoci, akwai babban dalilin da yasa mutane ke zaɓar bangarorin tsakanin Sony, Microsoft da Nintendo. Ƙayyadaddun ƙayyadaddun ayyuka da keɓancewar fasali, keɓantacce sun kasance zaɓin ma'anar ga 'yan wasa ba tare da zurfin aljihu ba don tafiya multiplatform.
Bayan nau'in nau'in nau'in nau'in nau'in Nintendo Switch, na'urar wasan bidiyo ita ce kawai wurin da za a buga sabbin wasannin Zelda, Mario, Metroid, da Kirby. Sony ya ci gaba da saita mashaya don taken wasan cinematic guda ɗaya akan wasan bidiyo na PlayStation kamar Ƙarshen Mu Sashe na II da Ratchet da Clank waɗanda aka haɓaka akan kasafin kuɗi na miliyoyin daloli.
Kodayake masana'antun na'urorin lantarki na Jafananci kwanan nan sun shiga cikin fitattun PC, sabbin abubuwan da aka saki kamar Gran Turismo 7 da Horizon Forbidden West kawai za a iya buga su akan sabon na'urar wasan bidiyo na Sony.
A halin yanzu, Microsoft ya mai da alamar Xbox ɗin su zuwa yanayin muhalli wanda ke shimfiɗa consoles, yawo wasan bidiyo, da PC. Wannan yana nufin sakin ɓangare na farko kamar Halo Infinite da Forza Horizon 5 suna samun fitowar Day-One a duk dandamalin sa. Wannan yana da ma'ana idan aka yi la'akari da mafi kyawun wasannin PC galibi al'amarin Windows ne kawai (ko da yake mafi kyawun wasannin Mac suna da abubuwa da yawa don bayarwa), kuma kar mu manta cewa an sanya sunan Xbox ɗin sa bayan Microsoft Direct X API wanda wasan PC ke amfani da shi. masu haɓakawa.
Wasannin da aka keɓance don kwamfutoci har yanzu suna nan a zahiri, kuma wasu daga cikin mafi kyawun wasannin kyauta akwai keɓancewar PC, gami da yawancin fitattun taken fitarwa. Koyaya, manyan keɓancewar AAA na tentpole tabbas ba su da yawa fiye da yadda suka taɓa kasancewa.
A cikin 2020, mun ga ɗan sake dawowa na babban keɓancewar PC na kasafin kuɗi kamar Microsoft Flight Simulator, wanda aka ƙaddamar akan PC shekara guda kafin a sake shi akan Xbox Series X | S consoles, da VR-kawai Half Life: Alyx. Tun daga wannan lokacin, 'yan wasan PC ba su ji daɗin jin daɗin da ke zuwa tare da Allah na Yaƙi: Ragnarok ko Legend of Zelda: Numfashin Daji 2.
Keɓancewar wasan PC sun kasance al'ada
(Hoton hoto: Nvidia)
Abin kunya ne idan aka yi la'akari da yadda wasan kwaikwayo na PC ya kasance tarihi ya zama tushen tushen yawancin shahararrun jerin har yanzu suna kan jadawalin yau. EA's John Madden Football an saki farko akan Apple II (yana buɗewa a sabon shafin) a cikin 1988 na farko kafin a tura shi zuwa wasu dandamali na PC kuma a ƙarshe ya fara halarta na 1990 akan Sega Farawa consoles. Wani kadarorin EA, The Sims, shine keɓaɓɓen take na PC na tsawon shekaru kafin daga baya buga consoles.
Idan ya zo ga masu harbe-harbe, gadon wasan PC ya haɗa da debuts na franchises na yau da kullun kamar Doom, Wolfenstein, Call of Duty, Deus Ex, Far Cry, Serious Sam, Max Payne, da Crysis duk suna farawa akan PC na farko.
Muhawara kan ko girgizar kasa na III: Arena ko Gasar Rashin Gaskiya shine mafi kyawun mai harbin gasa shine sau ɗaya mafi girman tattaunawar wasan, kuma wanda gabaɗaya ya rasa ta hanyar wasan bidiyo na keɓancewar na'urar wasan bidiyo - kuma ya kasance rigima kamar kowane muhawarar PS5 vs Xbox Series X.
Kodayake nau'ikan PC na baya-bayan nan na sabbin wasannin AAA galibi suna zama nuni ga sabbin fasaha akan mafi kyawun kwamfutocin caca, ba su isa su karkatar da ƴan wasan wasan bidiyo waɗanda ba su yi amfani da su ba don yin tunani dangane da binciken ray da saurin samun damar SSD. Bayan haka, su ne ke samun duk keɓantacce a zamanin yau.
Bayan haka, mafi kyawun katunan zane koyaushe sun kasance yanki na zaɓaɓɓun ƴan masu sha'awar PC, don haka yawancin ƴan wasan PC ba su ma fuskantar manyan abubuwan gani da ke sa PC ta zama dandalin wasan kwaikwayo. Kuma wannan ba babban isassun tushen abokin ciniki bane don ba da hujjar kashe kuɗi mai ban mamaki na taken AAA na zamani, musamman da aka ba wa 'yan wasan PC damar yin la'akari da wasannin su kyauta.
Yawancin 'yan wasan PC ne ke da alhakin mutuwar keɓancewar AAA
(Hoton hoto: 2D Boy)
A cewar wani Rahoton Gamer PC na 2016 , Kusan kashi 35 cikin XNUMX na 'yan wasan PC sun yi fashin wasanni, kuma sun yi - kuma har yanzu suna yi - shi mai yawa . Gudanar da Haƙƙin Dijital (ko DRM) ya daɗe yana zama batun cece-kuce ga masu haɓakawa da ƴan wasa iri ɗaya, amma ba shi da wahala a ga ma'anar kasuwanci a ciki.
Ɗaya daga cikin dalilan da keɓance PC ɗin ke bushewa shine yawancin yan wasa akan dandamali zasu iya samun hanyar samun sigar ɗan fashin teku kyauta. Kodayake manyan masu haɓakawa na AAA daga EA zuwa Activison da Ubisoft na iya ɗaukar tasirin kuɗi kuma su daidaita dabarun su, indies suna samun rauni sosai.
A cikin 2008, 2D Boy ya fito da Duniya na Goo ba tare da kariyar DRM ba. Tare da mai haɓakawa ɗaya yana ganin iri 500 da lechers 300 akan rukunin yanar gizon, bai yi wuya a gani ba. yadda yawan satar fasaha ya kai kusan kashi 90 cikin dari . An sake fitar da World of Goo a kan Wii, wanda ke da ƙarfin sarrafa satar fasaha, don haka a bayyane yake ko wane dandamali ne ya fi samun kuɗi ga ƙungiyar ci gaban mutum biyu. Kuma, a ƙarshe, kuɗi ne ke sa ɗakunan studio su tashi, ba ƙauna da ƙaƙƙarfan masoyansa ba.
Hakanan ba shi da ma'ana don mai da hankali kan albarkatu akan keɓancewar wasan PC lokacin da kawai yana wakiltar kusan kashi 30 cikin XNUMX na hannun jarin masana'antar wasan bidiyo (yana buɗewa a sabon shafin) tare da consoles da babbar kasuwa mai nasara ta wayar hannu. Wannan ma ya fi gaskiya lokacin da yawan masu amfani da ke cikin wasannin ƴan fashin teku na al'umma na PC - kuma ya isa ya tilasta duka biyun manya amma musamman ƙananan ƙungiyoyin ci gaba don shinge hannun jarin su kuma su nisanci abun ciki na PC.
Rashin keɓantattun wasannin PC waɗanda za su iya yin amfani da gaske na kayan aikin wasan pc masu ƙarfi da gaske babbar matsala ce ga waɗanda suka saka hannun jari mai yawa a cikin rigs ɗin su. Wannan gaskiya ne musamman lokacin da yawancin bugu na PC na wasannin dandamali da yawa kar a ma sami kayan haɓakawa na hoto kamar sabuwar Madden da FIFA ta saki , amma a ƙarshe wannan matsalar ta fara ne a cikin al'ummar wasan PC kanta.
Shin akwai wani bege ga keɓancewar PC a nan gaba?
(Hoto: ZA/UM)
Tare da haɓakar Steam, Shagon Epic, da sauran ƙananan dandamali na rarraba caca na PC, masu haɓaka indie suna da damar haskakawa ta hanyoyin da ba za su iya ba a da.
Wasanni kamar Gone Home, Disco Elysium, Ƙwaƙwalwar Ƙwaƙwalwa mai haske: Mara iyaka, da Hotline Miami duk ƙananan ayyukan indie ne na kasafin kuɗi waɗanda suka sami nasara mai fashewa akan PC. Wadannan wasannin suna shimfida nau'ikan nau'ikan nau'ikan nau'ikan kuma basu da kasafin kudi na AAA, duk da haka suna ba da gogewa wanda ya zama na musamman don tsayawa a kansu. Mafi mahimmanci, an sake su akan PC kafin samun tashoshin wasan bidiyo, idan sun sami ɗaya kwata-kwata.
Bayan Rabin Rayuwa: Alyx da Microsoft Flight Simulator, kodayake, babu keɓantacce na PC da yawa waɗanda ke amfani da mafi kyawun kayan aikin kwamfuta da ake samu kamar yadda suka yi a cikin 1990s da 2000s. Kuma wasu daga cikin mafi kyawun wasannin indie na yau suna iya gudana akan kwamfutoci waɗanda aka ɗauka a farkon 2000s, amma wanda yanzu yana iya gwagwarmaya don ko da gudanar da Skyrim tare da fiye da biyu na mods masu aiki.
Kuma yayin da kwamfutoci koyaushe za su kasance gidan gaskiya na mafi kyawun wasannin MMO kamar Final Fantasy XIV da Guild Wars 2 - tare da shahararrun taken fitarwa kamar Dota 2 da Valorant - kawai ba za a sami blockbuster da yawa ba, abubuwan nunin gani na musamman da aka yi don su. babban kayan wasan caca kamar yadda suke a da.
Babu kawai dalilin tattalin arziki don yin irin waɗannan wasannin kuma. Kuma tare da haɓakar ƙarin kayan aikin ci gaba mai sauƙi kamar Unreal Engine 5 waɗanda ke ba da sauƙin ci gaban dandamali da yawa fiye da kowane lokaci, kwanakin 'yan wasan PC suna alfahari da cewa rig ɗin su “na iya tafiyar da Crysis” wataƙila sun tafi lafiya.