Starfield’s lead designer says the game covers ‘so much new ground’

Starfield’s lead designer and writer, Emil Pagliarulo, has said that the game covers “so much new ground” for the studio and that “players are going to lose their minds”.

Pagliarulo discussed the development team’s progress on Starfield in a recently published blog post on the official Bethesda site. The lead designer suggests that the game is coming along well in the interview, saying that while, early on in development, there can be moments where a game is “just kind of a mess”, eventually “you get to that point where systems really start to come online, and things start to work well, and gel, and you see everything forming into the vision you had when you first started on this crazy journey.” 

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