Elden Ring is the anti-Ubisoft game – and it’s kicking my ass

I’ve got a Ubisoft problem. I keep playing its games, even though most of the time they leave me disappointed and unfulfilled.

After getting turned off by Assassin’s Creed Unity’s buggy launch and icon-stuffed map, I returned like the useless worm I am when Assassin's Creed Syndicate launched. A few years later, after completing Assassin’s Creed Odyssey’s overlong campaign (again filled with an overwhelming map full of icons and unfun side activities because MORE CONTENT = MORE FUN, apparently) I thought I was burned-out and done.

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