I cheesed my way to the top in Elden Ring and I regret nothing

Elden Ring, Dark Souls, Bloodborne, and other FromSoftware titles are beloved for their penumbric narrative style, trademark grimdark settings, and their incredible sense of scale and opportunities for discovery. They are also infamous for being punishingly hard.

For some dedicated players, this last part is all that really matters. The difficulty, and their subsequent investment of time and energy into mastering the game's melee combat system, is what makes FromSoftware's games what they are. Many of those same players would tell you that this is just the way they play, and they don't begrudge other players their different play styles or where they find satisfaction in the game. 



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